The use of virtual teams in corporations increased much in these decent centuries. Internet really change the way people live, including business. Adaptations from physical to digital communication do pose many challenges. So, what’s the current research about the virtual teaming?
Lead a virtual team poses a great challenge as we can’t create trust, loyalty, presence, and relation. At the same time, global outsourcing is becoming more and more popular as it is economically more feasible. Internet enables business to increase efficiency of talent utilization. A neat thing that is impossible before the digital era.
Is it really effective?
Yes it is. A report from Accenture  state that if a business wants to become more effective, they must make efficient use of the regional resource. This report map talent by geographical groups. In a decade, talent outsourcing will be shifted to Asia as the wage is cheaper there.
Some big corporations had reap the benefit from global outsourcing, especially in IT and HR division. How can it be? It is done by using virtual teaming, by the help of the internet.
Can We Practice?
Here goes the tricky part. If globalization is a fact and virtual team problem is a fact. How can we learn to cope with it? A unique approach is stated in  journal. The authors state that we can learn how to manage virtual teams from massively multiplayer online game. Video games encompasses many complex problem need to be solved as a team. It bring many means of doing complex coordination and bring a real experience to people interact with virtual teams.
What’s the important point then?
More than game, the author found that there is several qualities need to be sharpened that differentiate between good and bad virtual team. Those qualities are articulate vision, commitments, performance assessment, blending, and right tools. Learn well about these things will make you perform in virtual teaming
 Cooper, Tim et al. 2010. Creating a winning geographic strategy. Outlook : Accenture.
 Denning, Peter J et al. 2010. Orchestrating Coordination in Pluralistic Networks.